Wvs AssetBundles Planets incremental Hello World Unity3D WebGL

Minimal 8MB starts fast, than coroutine loads first planet 15MB, addressables *5;

Limits:   CORS !                                      <req.browser::admin:rights>  activate +cross page

index.html:1 Access to fetch at 
'https://wvs-customer-byob-example-us-east-1.wvs.io/main/AssetBundles/WebGL/gj504b'
 from origin 'https://v6p9d9t4.ssl.hwcdn.net' has been blocked by 
CORS policy: No 'Access-Control-Allow-Origin' header is present on
 the requested resource. If an opaque response serves your needs, 
   set the request's mode to 'no-cors' 
   to fetch the resource with CORS disabled.
StatusReleased
CategoryOther
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorTeamyGroupy
Made withUnity
Tagsaddressable, assetbumdle, demo, graphics, Incremental, loading, models, partial, webgl, wvs

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